Development Status
Current stage in the development of the game - 5% complete
Storyline
You decide to go to a nearby mansion to see if you could stay while you can contact help. But on the way there a zombie is seen. Both the protagonist and Foster, the assistant, are V.A.M.P recruits and have heard about the zombies. But as you approach you are knocked unconscious by a fast object. You awake inside the mansion. But the doors are jammed (conveniently). Its up to you to escape the mansion OR as a bonus, find out about the zombies then escape. Or live inside the mansion. Do whatever you want.
Game Features
CURRENTLY IN GAME
- ABS (anti-battle system), ABS is designed to create instant combat. For those familiar with runescape, the battle system is similar to that.
- Ability to choose the name and gender of the Protagonist.
- Ability to use Guns (Ammo needs to be assigned to a hot key*).
- 8-direction Movement.
- Realistic health.
- MAPS COMPLETED:
- Lobby.
- Dining Room.
- Western Hallway (inc. Rooms).
UPCOMING
- Thousands of playable maps over the 999 Map limit.
- Customize your mansion room. Your gonna be there for a while, might as well get comfy.
- Downloadable extras.
- RPG life roleplay after storyline completion.
- Extra weapons, Armour, etc.
- Sequel can follow first game file.
- Mini-games.
KNOWN GLITCHES (red-unfixable | Yellow-looked at | green-Fixed | Blue - ?)
- Followers sometimes merge into other followers (only resolved by constant Changing (Q).
- Arrow_Base Error.
- Enemies are immortal. No matter what you do to them when you re-enter the room they come back.